CST Simulator
Controls: Arrow keys to move left and right. Space bar to jump.
Our team: Christeen Shlimoon, Anna Nguyen, Dave Banman, Tyson Tremblay
This was our teams gold winning submission to the SkillsCanada Game Development competition with some simple fixes done afterwards to make sure everything we created that day was consistently implemented.
The goal of this game is to graduate the Computer Systems Technology (CST) program. In order to graduate, you must acquire all the knowledge you need to pass all your classes. To collect knowledge, you must pick up the books and computers you see lying around the classroom. Books are worth 1 knowledge point, and computers are worth 2. Be careful, as your CST instructors will do all that they can to ensure your road is difficult. Their exams and assignments require a lot of knowledge before you can pass their classes. Avoid touching the instructor heads as they will send you right back to level one. Once you have the required knowledge to pass your class, then you can jump on the instructor's head to move on to the next level. Your knowledge may start small, but your time in CST will help you to acheive your wildest dreams.
Status | Released |
Platforms | HTML5 |
Author | Tyson Tremblay |
Genre | Simulation |
Made with | Godot |
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